Crowntail is here. Starting my career in design with architecture design, I have been working in the field of 3D graphics for more than 15 years. In recent years, I have been closely engaged in the development of characters for computer games as an independent artist and in teams.
I am mainly engaged in the creation of concepts and their implementation. I own a wide range of skills, such as sculpting, modeling Low poly/Hard Surface modeling/ UV texturing, rigging, etc.
I also have extensive experience working with traditional types of art, such as painting, sculpture (for many years I have been working with a famous sculptor on various projects involving 3D design and design skills, I know the technology of casting, processing products).
I also work on third-party projects as a freelance 3D artist. During my career, I have participated in many projects, which made it possible to coordinate my skills in a great way to get an excellent result.
Only a small part of my works is displayed in this portfolio, as much is under the NDA.